What is Rotisserie Baseball?

Rotisserie Baseball was invented in the early 1980's by a group of guys who love Major League Baseball. Their goal was to find a way, through the use of player statistics, to emulate Major League Baseball. They also wanted to prove that their vast knowledge about major league baseball players and their capabilities was well beyond that of their peers. Thousands of Rotisserie players nationwide have been trying to prove just that fact every year. Sometimes they do. When they don't, they look to next year just like all other 27 major league teams do. So get busy! Round up some other baseball fans and form your own league. You will be the owner, general manager, and coach. You will scout the players, decide how much each player is worth, draft a team, make the lineups, and work out trades. Find out if you have what it takes to guide your team to the League Championship!


How do you play the game?

Form Your League - First, organize a group of people that want to play. Then, choose a commissioner and give each owner a copy of the rules. We recommend that you use the full constitution of either the "Original Rotisserie Baseball League" or the "American Dreams Rotisserie League." The ORBL's constitution is available in a book called Rotisserie League Baseball, and the ADRL's is in a book called How To Win At Rotisserie Baseball. Both books are revised each year and available in paperback at your local bookstore. Each book offers not only constitutions but also tips on playing the game to win.

Roster Size and Player Pool - The standard roster size is 23 players, consisting of nine pitchers, two catchers, one first baseman, one third baseman, one cornerman (first or third), one second baseman, one shortstop, one middleman (second or short), one designated hitter (AL) or one utility player (NL) and five outfielders. You may also decide to carry a reserve squad or farm team. You may, however, choose a different size roster. Whatever you decide, use a criteria of 20 games at a position (or whatever position the player played the most if he didn't play 20 games at any one position) to determine position eligibility. Most leagues use a player pool of either the National League or the American League, but feel free to pick a combination of both or even all players in the Major Leagues.

Draft or Auction - A draft or an auction are the two ways for your league to select teams. A draft is the simpler and less time-consuming of the two. It consists of determining the draft order by some random method (i.e. draw straws or cards). You then select players for your team when it is your turn. A draft can be snaked so that it is more equitable. For example, the team choosing last in the first round selects first in the second round.

An auction is a much longer process, but is also the more common method. In an auction, each team is allotted a certain amount of money to buy their team. Each owner in turn selects a player, and an open auction on that player ensues. The highest bidder buys that player for their team.

Scoring System - The most commonly used statistical categories are Home Runs, Runs Batted In, Stolen Bases, Batting Average, Wins, Saves, Earned Run Average, and Hits Plus Walks per Inning Ratio. If you are starting a league, we suggest using these basic eight statistical categories. Each players statistics are tabulated and totaled in each category for every player on your team. Your teams combined statistics are then compared to all other teams in your league. For example, in a twelve team league, the team with the most home runs is given twelve points, the team with the second most home runs eleven points, third receives ten points, and so on with the last place team getting one point. Every category is ranked in the same manner, and then these point totals from the individual categories are added together to determine the winning team.

The Season - During the season each owner runs his team according to how he sees fit, as long as it is within the bounds of the constitution. Players may be traded, waived, claimed, reserved or activated at each transactional period. Transactional periods are usually every week, but can be every day or every other week, whatever your league decides to use.

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